The campaign is overwhelmingly large, taking anywhere between 50 and 100 hours to complete depending if you want to partake in the exhausting amount of side quests scattered across each region. This starts the lengthy plot where demon-summoning portals called Rifts have appeared across Thedas, and it’s up to your newly found magical abilities to close them. Unfortunately, a mysterious event occurs which leaves the protagonist in the middle of a crater with a magical power grafted to his hand, and the leaders of the two factions decimated. The story takes place after the events of Dragon Age II where the Templars and Mages have convened to stop their endless squabble against one another. An RPG of this magnitude doesn’t come around this often, but when it does, it sets the bar for the future of the genre. With a vast open world to explore, intriguing characters to befriend, and a compelling adventure that’s molded to your liking, Dragon Age: Inquisition goes past what we’ve come to expect from the Canadian-based developer. While the last game in the beloved series left many fans distraught over its quick one and a half year turn around, containing unpolished and overused visuals, they are making amends by taking their time to develop a title worth praising. This is a company well known for their incredible storytelling and affable cast, creating a world ripe with adventure. When BioWare releases a game, it’s a spectacle of its own.
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